Blueprint Fundamentals-Gameplay Systems


Course number : TECH-115-D    Class Section Number : D01

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ClassGraphic Description

The course will cover the fundamental principles of game design, including game mechanics, rules, and systems, and how these elements come together to create engaging and immersive gameplay experiences.


Possible Deliverable - One or more of a basic inventory, checkpoint, save and/or health system that showcases interconnectivity.

 

Class Details

0 Session(s)

Location
NA - Online

Instructor

Start Date:upon registration

Tuition  $150.00

Registration Closes On
Wednesday, June 30, 2027 @ 11:59 PM


Schedule Information

Date(s) Class Days Times Location Instructor(s) Instructional Method
N/A - Online Online